Archive for the ‘Design’ Category
Shredders and vacuums
I have a small paper shredder at home. Lately, it’s been running too long after each shred, and it gets clogged up quite often. Since it was only $30 and I got a solid two years of service from it, I should just replace it, right? Well, not so fast. I’ve been checking out shredders […]
Filed under: Design, User Experience | Closed
This month has been colder than usual, so virtually everyone has started breaking out their winter coats. As these people go into restaurants, stores, and other venues, they naturally need a place to put their bulky pieces of clothing. While getting a haircut the other day, I noticed that the coat rack filled up very […]
Filed under: Design, User Experience | Closed
Guess the copay
Whenever I go to the doctor, there is a fair amount of confusion about the copay due for the services. Often, they’ll just ask me how much it should be, leading me to memorize the more common ones. But memory is an imperfect thing, so sometimes they end up sending me a bill or a […]
Filed under: Design, User Experience | Closed
X marks the spot
While at the doctor’s office on Friday, I noticed a small but simple innovation in how they file their patient records. When you pay with a credit card, a standard-looking receipt comes out of the credit card terminal. One copy is for the patient and the other is for the office. Absent any other instructions, […]
Filed under: Design, Usability, User Experience | Closed
Cutting things short
It’s nice that Google tries to show you the train lines that provide service to each station on the map. But I noticed a problem with their approach. Apparently, they pull the name of each train line from the organization’s website. These names can be rather long, e.g. “Metra Union Pacific Northwest Line”, so they […]
Filed under: Design, Usability, User Experience | Closed
Redundant controls
Although user skills can vary widely, virtually everybody that browses the web will be familiar with the Back button, scroll bar, and other basic controls. So, why do so many sites still insist on presenting alternate sets of controls that do the same thing? Providing another way to accomplish a task that the user already […]
Filed under: Design, User Experience | Closed
Most hardware and software products are designed to be used for a relatively long period of time, typically one year or more. During that time, the user will grow accustomed to how to operate the product, and the product has the opportunity to collect quite a bit of data about how its owner uses it. […]
Filed under: Design, User Experience | Closed
Wisdom of the crowd
I’m often surprised at how effective the average person can be at picking the “better” of two designs, or saying which colors or fonts look “right” and “wrong”. As others have written before, the typical individual probably has no idea why they like a specific design approach. However, this doesn’t stop them from providing valuable […]
Filed under: Design, User Experience | Closed
Alphabet soup
Say you’re designing a list of features that people will access from a menu on the left side of the screen. When you only have a few items to include, ordering them by popularity or frequency of use probably makes the most sense. But as this scales beyond ten or so items, it becomes cumbersome […]
Filed under: Design, Usability, User Experience | Closed
Skip the modifiers
While making some configuration changes in Salesforce.com, I ran into a truly puzzling set of buttons. At the bottom of the page I was editing, I saw the usual buttons for “Save” and “Cancel” — plus another button for “Quick Save”. I don’t have a clue how you can save something faster than normal, and […]
Filed under: Design, Usability, User Experience | Closed
You must be logged in to post a comment.